Castle and chess armies on a medieval world map

An open-world chess war

The board is the realm. The realm is yours to take.

Choose a faction. March your chess-armies across the open world. Fight for every province — and when the Season ends, the Pot is paid to the warriors who earned it, weighted to the winning house. Your King is watching. Every week.

How the war works

Three oaths. One kingdom. A pot that pays every week.

1

Swear to a King

Five houses, five AI Kings, five ways to fight. Pick the one that matches your blade.

2

March & capture

The world is a living board. Send your army to contested provinces and win real chess battles for terrain.

3

Win the Pot

Every week the Season ends. Revenue flows into the Pot — and out to the most active warriors, with the winning faction taking the lion's share.

Choose your house

Each faction is ruled by an AI King with its own politics — alliances, wars, betrayals.

The Season Pot

40% of all royal revenue feeds the Pot. Here is exactly where it goes.

ShareAmountWho earns it
Winning faction40%Split among the faithful of the house that dominated the Season
Top warriors30%The 10 most active fighters, realm-wide
All active20%Every warrior who fought at all — participation pays
Treasury10%The Crown keeps the realm alive

The Pot is transparent — every coin is counted in the ledger. No pay-to-win: buying power is impossible, earning it is the only road.

Renew or betray

When the Season turns, every oath ends. Choose your fate.

👑

Renew the oath

Stay true to your King. Loyalty is remembered — and paid.

🩸

Become a traitor

Swear to a rival crown mid-war. You keep your score, halved — and every former ally becomes an enemy.